Dalgureum Lab
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Privacy Policy

Airline Sketch

The short version. This game has no accounts and collects nothing that identifies you - no name, no email, no contacts. Your progress, records, saved games and settings stay on your device and are never sent to a server. We do not have a server. What is sent to Google is information used to show ads, plus crash diagnostics, anonymous usage statistics and a settings download. Section 1 lists exactly what.

1. What we collect

Nothing that identifies you personally. Only information for advertising, app stability and usage statistics is sent, and it goes to Google.

We never collect your name, email address, phone number, contacts, photos or precise location. There is nothing that identifies you directly. There is no sign-up and no login.

The following tools collect information. All of them are provided by Google.

  • Google AdMob (ads) - to select, show and measure ads: the advertising identifier (ad ID), an approximate location derived from your IP address, your device model and OS version, and a record of ads shown or tapped
  • Firebase Crashlytics (crash diagnostics) - when the app terminates abnormally: device model, OS version, app version, the call trace at the point of failure, memory and storage state, app language, whether it was a development build, and the outcome of the ad consent check (granted, denied or unavailable)
  • Google Analytics for Firebase (usage statistics) - events the tool records automatically, such as app opens, first launch and time in app; gameplay events the game records (game start and end, home airport, game type, weeks survived, passengers carried, number of routes, stars earned, newly unlocked home airports, airports connected for the first time, daily play streak, where an ad was shown and whether it was watched to the end, rewards received from rewarded ads, and which in-app product you started to buy and whether it went through, was cancelled or failed); an identifier assigned per app installation (app instance ID), app version, app language, device model and OS version, an approximate country derived from your IP address, and, when an in-app purchase happens, the product ID, product name and price. The advertising identifier is not included in usage statistics, and ad personalisation signals are turned off
  • Firebase Remote Config (settings delivery) - an identifier assigned per app installation, used when fetching a small number of setting values, such as the spacing between ads

Where consent is required, usage statistics are sent only with consent. In the European Economic Area, the United Kingdom and Switzerland, usage statistics are sent only if you agree in Google's consent form described in section 4, and are not sent when consent cannot be confirmed. They are also not sent from the devices we use for development and testing.

Why we collect it. The game is supported by ads. Crash diagnostics are the only way we can learn why the app stops working on a device we do not own, and usage statistics tell us how the game is used, which is how we decide what to improve.

⚠️ None of this tells us who you are, and we do not try to find out. Your game data itself (progress, records, saved games, settings) is never sent.

2. What stays on your device

The following is stored only on your device and is deleted when you uninstall the app.

  • Best records per home airport, stars earned, unlocked home airports and first-connection stamps for airports
  • Today's Sky records, your daily play streak and Endless records
  • A game in progress (so you can continue it)
  • Settings such as language, display mode, sound effects, music, vibration, large text, colour-blind palette and which tips have already been shown
  • Products you have purchased and the plane livery you chose
  • A copy of the gameplay events used for usage statistics (up to the most recent 500). It stays on your device and never leaves it, including when usage statistics in section 1 are not sent

We do not collect this information and have no way to see it. If your device backs up app data (for example Android Auto Backup or an iPhone backup), the operating system may include this information in that backup. That is between you and your device maker; we never receive those backups.

3. Network use

The game itself works offline. Maps and airport data are built into the app, and nothing is downloaded from a server for play. Without an internet connection you can still play and keep your records as usual.

The network is used only to fetch ads, to send the diagnostics and statistics in section 1, and to fetch settings values. Transfers are always encrypted with HTTPS. Without a connection, no ads appear and none of that information is sent; the game works as usual.

4. Advertising and payments

The game shows Google AdMob ads and offers in-app purchases that you buy once.

  • Rewarded ads - when you choose to watch one, in exchange for a reward such as continuing after your airline is grounded, drawing new reward cards, a budget boost or another try at Today's Sky. They never play unless you choose them
  • Interstitial ads - full-screen ads at a safe moment during or after a game, with a minimum gap between them; during a game a notice appears on screen just before one. None appear in your first game or during the tutorial

The advertising identifier (ad ID) is used to select and measure ads. Users in the European Economic Area, the United Kingdom and Switzerland may see Google's consent form on first launch and can choose whether to allow personalised ads and usage statistics. However, on iPhone the form is not shown if you did not allow tracking - we do not ask again about a choice you have already made. Declining does not affect the game; you see non-personalised ads or, in some cases, no ads.

On Android, anywhere in the world, you can reset or delete your ad ID in your device settings (Settings → Privacy → Ads).

On iPhone, Apple's App Tracking Transparency prompt appears on first launch. It is the iOS system dialog that asks whether the app may track your activity across other companies' apps and websites. If you allow, the advertising identifier (IDFA) is used to select and measure ads. If you do not allow, iOS does not hand the identifier to the app and you see non-personalised ads. The game is the same either way; no feature is locked behind this permission. You can change it later in iOS Settings → Privacy & Security → Tracking. When not allowed, ad measurement happens only through Apple's SKAdNetwork, in a form that cannot identify you.

You can also change your choice inside the app at any time. Tap Settings → "Ad privacy settings". If you answered Google's consent form, it opens again so you can change or withdraw your choice; on iPhone, if you did not allow tracking, it opens this app's page in iOS Settings (the Allow Tracking switch). It opens only when you tap it; the app never asks on its own. (This row appears only when there is a choice you can change.)

Every in-app product is a one-time purchase. Nothing is sold by random draw.

  • Bundle - turns off interstitial ads, unlocks Endless and opens all home airports. It removes interstitial ads only - rewarded ads, which you watch only when you choose to, remain
  • Plane liveries - change only the colours of the planes on the map. They have no effect on play

Payment is handled by Google Play on Android and the App Store on iPhone. We never receive or store payment details such as card numbers. The fact that you purchased is stored on your device only and is never sent to a server of ours. We do not have one. It is removed when you uninstall, and restored from the store when you install again ("Restore purchases").

Purchase history, however, is collected for usage statistics. The game records which product you started to buy and whether the purchase went through, was cancelled or failed, and Google Analytics for Firebase also records the product ID, product name and price automatically when a purchase happens (Google documentation). It is used for statistics only and never to select or personalise ads.

⚠️ Advertising information is disclosed to Google as described in section 6, but purchase history is not. There Google acts only as a processor on our behalf and the record goes nowhere else. We never sell or trade information.

If the advertising or purchasing setup changes, we will update this page before that release and record it in the change history below.

5. Permissions

One permission is requested from you, and only on iPhone. On Android nothing is asked.

  • Tracking (iPhone only) - asked once on first launch through Apple's App Tracking Transparency dialog. It is for personalised ads and is described in section 4. Declining does not affect the game.

We do not use camera, microphone, contacts, location, notification, photo or storage access. The permissions below are declared automatically by the game and by the tools in section 1. They may appear in the Android permission list. This list is Android-specific; iPhone has no equivalent declaration list.

  • VIBRATE - short haptic feedback (can be turned off in Settings)
  • INTERNET · ACCESS_NETWORK_STATE - fetching ads, sending diagnostics and statistics, fetching settings values
  • com.google.android.gms.permission.AD_ID · ACCESS_ADSERVICES_* - the advertising identifier and Android's ad features
  • WAKE_LOCK · FOREGROUND_SERVICE - so Google services can finish sending what they started
  • Install source check (BIND_GET_INSTALL_REFERRER_SERVICE) - so usage statistics know which store the app was installed from
  • com.android.vending.BILLING - declared for in-app purchases

6. Sharing and processors

We do not sell information. Advertising information (ad ID, approximate location, records of ads shown or tapped) is disclosed to Google so that ads can be served, measured and protected from fraud. Crash diagnostics, usage statistics and settings values are processed by Google on our behalf only and go nowhere else.

The information in section 1 is processed by:

ProcessorFor whatWhere
Google LLCGoogle AdMob (serving and measuring ads)Google data centres
Google LLCFirebase Crashlytics (crash diagnostics)Google data centres
Google LLCGoogle Analytics for Firebase (usage statistics)Google data centres
Google LLCFirebase Remote Config (settings delivery)Google data centres

How Google uses information in connection with advertising is described in the Google partner sites policy. The app is distributed and payments are processed through Google Play (Android) and the App Store (iPhone). Anything a store collects during download or payment is governed by that store's own policy (Google LLC / Apple Inc.), and we do not receive it.

7. Other device features the app uses

Copy result. On the screen at the end of a game, tapping "Copy result" puts a short text describing that game on your device's clipboard so you can paste it wherever you like. The app only writes to the clipboard and never reads what is on it.

Outside link. Tapping "Privacy policy" in Settings opens this page in your device's web browser. The only thing the app hands to the browser is the address of this page.

8. Retention and deletion

Everything stored on your device is deleted when you uninstall the app. No request procedure is needed.

The only way to erase what is on your device is to uninstall the app; the game has no separate option to clear your records. Information in section 1 is retained by Google according to each service's retention period. Because we hold nothing that identifies you, we cannot look up an individual's records. Resetting your ad ID breaks the link with anything recorded before.

9. Children

This game is not directed at children and does not knowingly collect personal information from them.

10. Contact

For questions about how information is handled, please write to us below. It is a receive-only address, so a reply may take a while.

  • Email hello@dalgureum.dev
  • Dalgureum Lab (달구름연구소)
  • Representative: Kim Taeho
  • Business registration number 380-26-02092

11. Change history

EffectiveWhat changed
2026-10-03First version
2026-10-04Section 1 and 4: the game itself records purchase attempts and results for usage statistics; app instance ID listed. Section 5: in-app purchases are included from the first release

If anything changes, it will be noted here with an effective date.

Dalgureum Lab · 달구름연구소

Effective 2026-10-04