Dawnwick: hold back the night with one lantern
Shadows swarm at night. Hold them with one lantern until dawn.
Your light is your range. Inside the light your weapons fight on their own, and you decide how they grow: which weapons and spirits to bring, which card to take at every level-up and what to upgrade between nights.
How to play
Start a night and your weapons fight on their own at every shadow that steps into the light. Hold out through the last wave and dawn comes.
Pick a card at every level-up, then spend the Gold you bring back on upgrades in the Workshop.
Light is rangeOnly shadows in the light get hit
Level-up cardsPick one of three, or one of four with an extra weapon
Hold till dawnSurvive the last wave to win the night
Your weapons fight on their own. You choose how they grow.
Screens





Features and highlights
- Boss hunt Hunt bosses stage by stage. Break the weak spots in time to stop each boss's ultimate, and unlock an evolution with the first kill.
- Weapons and evolutions Light arrows, Starfall, Ember ring and more. Pick the ones to bring, level them up, fit runes and evolve them.
- A new build every run Level up, pick a card. Reroll for the card you want, and ban the ones you never want to see.
- Beyond the nights Light up the Map spot by spot, delve for runes, bend the rules in Trials and hold out in the Endless night.
- Workshop and research Spend Gold on upgrades between nights. Research keeps going while the app is closed, and Gold builds up while you are away.
- Guardian spirits Meet spirits on the Map and through the Codex. Each one has its own strength in battle.
- Collect Fill the Codex with every shadow and trait you meet, earn titles and change your lantern's look.
- Plays offline Play without internet. No account and no sign-up.
